What happens when you let 3 artists in a room? Of course one of them makes an amazing stylized breakfast diorama concept, another models, sculpts and textures everything and the third one takes care of lighting & rendering everything! Breakfast Jam was a small collab project for us to test the waters on how we can efficiently work through different parts of the gameart pipeline. It has been a great learning & fun experience for all of us and I cannot wait to do more of those in the future!
Special thanks to Pat Mais for providing us with some amazingly tasty & detailed concept art for the scene:
Huge thanks to Grigoris Konstantakatos for modeling, sculpting, baking & texturing all of the assets:
I was responsible for the UE materials, lighting setup & rendering of the scene.